When Nvidia unveiled its Turing architecture to the world at Gamescom 2018, there were two key technologies that it promised would set the best Nvidia graphics cards apart from the pack: ray tracing and deep learning super-sampling, or DLSS.

When the Nvidia GeForce RTX 2080 Ti launched, neither of these technologies were really available right out of the gate, making us wait until the release of Battlefield V to see ray tracing in an actual game – and even that was a bit underwhelming. Once we finally saw the feature in titles like Metro Exodus and Control, however, we were able to see why ray tracing really is the future of games. 

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